Steam Controller Driver Without Steam

Install/open the Steam client, go into Big Picture mode, then press the Steam button on the controller to turn it on and begin setup. Custom application reWASD lets remap whole controller and works without Steam application running.

The Steam controller is one of the best controllers for playing games on the PC; it combines the classical gaming controller and mouse and keyboard. Once you familiar it, you will feel more comfortable with each game you play. Start with step one to set up a Steam controller and get used to its functions. Standalone Steam Controller Driver. This project is a standalone userland driver for the steam controller to be used where the steam client can't be installed. Two modes are already working with haptic feedback: xbox360: gamepad emulator; desktop: mouse, keyboard mode. Thanks to official Steam support, there's almost no setup involved in getting your controller working in Steam. To set it up, Simply plug in a USB cable (or connect via Bluetooth, which we talk.

SC Controller is a pretty essential standalone user-mode driver and configuration UI for working with the Steam Controller, and it just got the first stable update in some time. It enables you to use your Steam Controller fully outside of Steam, and it works really damn well.

While the developer has been working on an experimental c port, others have submitted a few essential fixes so a new release went up. One major issue is with most modern Linux distributions moving to a major Python update, which broke SC Controller. Thankfully, as of the v0.4.8 release that's not so much a problem with the AppImage now working on Ubuntu 20.04 and comparable distributions.

Testing on an up to date Arch Linux install (using EndeavourOS), the AppImage worked perfectly!

Steam Controller Driver Without Steam Controller

Additionally, this update all pulls in these changes and fixes:

Steam Controller Driver Without Steam Installer

  • Hip fire style action for trigger
  • Added DualShock 4v2 over Bluetooth udev rule
  • Button labels on Gyro Tilt mixed up
  • Cemu hook not working with Dolphin Emulator
  • Radial menu drawing broken on HDPI displays
  • Gesture recognition not working with DS4
  • 'Confirm menu selection by releasing' not working at all
  • Moving STICK and LPAD at once can make buttons stuck
  • Issues with non-ascii (and especially Chinese) characters in profile name
Steam controller driver without steam locomotives

You can find it on GitHub.

Article taken from GamingOnLinux.com.
If you didn't know already, there's actually an open source Standalone Steam Controller Driver which could make it far more useful outside of Steam.
This is why I love the open source community, creating their own drivers and software to work for them.
QuoteThis project is a standalone userland driver for the steam controller to be used where steam client can't be installed.
Two modes are already working with haptic feedback:
xbox360: gamepad emulator
desktop: mouse, keyboard mode
The final purpose is to have support for custom mapping created with a stand-alone tool or imported from steam vdf files.
The initial target is GNU/Linux, but I'll welcome any contributor that want to port input generation for other OS (OSX, Windows, *BSD, Android/Linux, ...)
This project is licensed under MIT.

So it can already emulate an Xbox 360 gamepad, mouse or keyboard which is quite impressive.
I hope to see this project continue on and on, and eventually have it work alongside Steam as well. If you have the driver, you will need to disable it to use it properly inside of Steam, having that issue somehow sorted out by itself would be awesome without user interaction.
You can find the driver here on github, under the MIT license.
If you try it out, let me know how it goes for you!Article taken from GamingOnLinux.com.